Learning to Draw Manga from Reading a Manga “Hetappi Manga Kenkyuujo R” -Learning from the Books of Legends

Author: Eiwa Ishijima
“Learning from the Books of Legends” is a corner where we learn from legendary artists and creators in fields such as illustration, anime, manga, and film, by studying their works, and further enjoy the creation process.

▲ Yuusuke Murata, “Hetappi Manga Kenkyuujo R” (Shueisha, 2011)
This article will look at mangaka Yuusuke Murata’s work, “Hetappi Manga Kenkyuujo R (Returns)” (2011).
An Instructional Manga from skilled artist Yuusuke Murata

Riichirou Inagaki and Yuusuke Murata, “Eyeshield 21” (Shueisha, 2002)

ONE and Yuusuke Murata, “One-Punch Man” (Shueisha, 2012)
Currently, he is working on “One-Punch Man” (2012), serialized in Shueisha’s Tonari no Young Jump, as well as Mangaka Yashoku Kenkyuujo (2016), serialized in Kodansha’s Weekly Morning.
Murata is the head illustrator for many other works, and the reason for that is his great drawing ability.
When Murata was in middle school, he submitted entries for boss character design campaigns for the Rockman video game series (known as Mega Man outside Japan), and had his design selected as Dust Man in Rockman 4 (1991), and Crystal Man in Rockman 5 (1992). He clearly displayed exceptional artistic talent from a young age.
The talent behind such young accomplishments is also the one behind the book of our focus for today, “Hetappi Manga Kenkyuujo R.”
As an aside, there is an original “Akira Toriyama no Hetappi Manga Kenkyuujo” published in 1985, to which this serves as a Vol. 2 (as denoted by the “Returns”).
Murata is the head illustrator for many other works, and the reason for that is his great drawing ability.
When Murata was in middle school, he submitted entries for boss character design campaigns for the Rockman video game series (known as Mega Man outside Japan), and had his design selected as Dust Man in Rockman 4 (1991), and Crystal Man in Rockman 5 (1992). He clearly displayed exceptional artistic talent from a young age.
The talent behind such young accomplishments is also the one behind the book of our focus for today, “Hetappi Manga Kenkyuujo R.”
As an aside, there is an original “Akira Toriyama no Hetappi Manga Kenkyuujo” published in 1985, to which this serves as a Vol. 2 (as denoted by the “Returns”).

Akira Toriyama and Akira Sakuma, “Akira Toriyama no Hetappi Manga Kenkyuujo” (Shueisha, 1985)
Shown here is the original instructional manga-drawing handbook, written by Akira Toriyama, of Dragon Ball fame, and Akira Sakuma, the illustrator for the Momotarou Densetsu series of video games. Murata apparently also read this book in primary school while aiming to become a mangaka.
Murata’s “Hetappi Manga Kenkyuujo R” can be enjoyed in different aspects in addition to serving as an instruction guide.
With this book, you can:
1. Read it as an instruction guide for manga
2. Read it as a short manga on its own
3. Read it as a collection of Murata’s drawings
These are the ways you can enjoy this particular legend’s book.
Murata’s “Hetappi Manga Kenkyuujo R” can be enjoyed in different aspects in addition to serving as an instruction guide.
With this book, you can:
1. Read it as an instruction guide for manga
2. Read it as a short manga on its own
3. Read it as a collection of Murata’s drawings
These are the ways you can enjoy this particular legend’s book.