Interview with Illustrator Natsume Eri - "I want my characters' faces to reflect different emotions, depending on who's looking at them."
Interview by Ichibo Harada
Illustrator Natsume Eri’s solo exhibition, Fleurir, is happening now until Wednesday, April 3rd, 2024, at pixiv WAEN GALLERY in Omotesando. In addition to a brand-new original main visual, this exhibition will display the artist's past works, both original and commercial, and is a reflection on Natsume Eri's history as an illustrator.
Index
- A hobby that became a career
- How much of a story can you pack into a single drawing?
- "Shadow fetishists" look at a lot of photos
- Even bishoujo illustrations are shifting toward realism
- Thanks to casual streaming, I find it easier to dive into work
- This solo exhibition is "a mash-up of everything"
- Natsume Eri’s solo exhibition "Fleurir" is open through April 3rd!
- Merchandise is also available online!
A hobby that became a career
── Did you always like drawing and want to make art your career?
── So you didn't go to art school, and you didn't receive any formal art training?
── When did you start to seriously consider making art into your career?
── It sounds like you have a strong sense of responsibility!
Well, it was more about fear than about responsibility. Of course, I was glad to receive a job offer, but seeing other people's illustrations in the same magazine that were so good made me wonder whether I could have done more. It was a bit frustrating.
── So, it sounds like you weren't planning to make art into a career at first, but getting jobs led you to gradually adopt a professional mindset. When did you start feeling confident that you could live off just your illustrations?
── You started drawing doujinshi while you still had your day job. What did you do back then? Did you work in a field related to illustration?
How much of a story can you pack into a single drawing?
── Tell us about your workspace.
── Which part of the illustration process takes you the longest?
── When you're drawing, is there anything you pay special attention to?
Facial expressions are the most important part to me. I want my characters' faces to reflect different emotions, depending on who's looking at them. Like, if someone is looking at the drawing while feeling happy, the character might look like they're smiling, but if they're feeling a bit sad, it might look like they're crying. In a certain sense, it's like the artwork is meeting the viewer halfway.
── So you always go for an ambiguous look for your characters' expressions.
"Shadow fetishists" look at a lot of photos
── Out of all the pieces you've worked on so far, what is your favorite?
It's got to be the illustrations I did of Raindear, a mermaid idol from the trading card game Cardfight!! Vanguard. I had the chance to draw her cards a number of timesーthe first time she was singing solo under the sea, and then later as a diva performing for a crowd. It's like I played a part in her story.
Looking back, my early illustrations may seem a bit embarrassing compared to where I am now, but seeing Raindear evolve over time felt like a reflection of my own growth as an illustrator, which was a refreshing experience. Those pieces are still treasured by fans, and they mean a lot to me too.
── Do you have any routine practices for drawing?
I look at a lot of photographs, both on social media and in photography books. Observing things like how shadows fall into the crevices of muscles can be very insightful. I really love playing around with shadows. There was a time when people were a bit shy about shading faces, but now there's a trend towards more pronounced shadows, and I'm here for it. I get a kick out of dramatic backlighting and casting shadows over my characters' faces. (laughs)
── You're describing it like some kind of shadow fetish.
That's it! I've only just realized it through this chat. I am a shadow fetishist! (laughs)
── Shadows can be really tricky, right? For example, on human skin, they can come off too dark or just feel slapped on.
Well, if the shadows seem out of place, it might be because the shadow color doesn't match the original skin tone. It's kind of like makeup—a pink with a blue undertone won't suit someone with a yellowish complexion. We might default to thinking "shadows = dark colors," but the real color we should use can change with the lighting or the setting. Try using the Eyedropper tool to check out what colors artists you like use for their shadows on skin. I recommend getting a feel for how shadow colors work with skin tones.
Even bishoujo illustrations are shifting toward realism
── Your art style has changed a lot over time. Is this change natural, or have you been following trends?
It's a bit of both. As times change, so do my preferences, which naturally follow the era's trends. Honestly, I haven't been too focused on defining my own personal styleーI'm just driven by a desire to try and draw whatever interests me. In the past, I've participated in the Eshi-100 exhibition with the artwork Watashi no Heya ("My Room"). It was the first time I really focused on and tackled a background, and it helped me realize that even the things I'm not good at can turn out well if I just try. Now I don't shy away from challenges, and that's really shaped who I am as an artist.
── How have the current illustration trends changed, compared to before?
I've noticed a shift towards realism. Back in the day, anime and illustrations weren't really about piling on shadows, especially not on facesーthey used to be all about a more matte, inorganic look, almost doll-like. But now, there's a clear shift towards how close we can get to replicating muscles and skeletal structure, all while seeking a balance between realism and the cuteness typical of bishoujo illustrations. It used to be rare to see fine art techniques mixed with bishoujo illustrations, but now some formally trained artists are doing it, and their work is truly impressive. It makes you think studying art is pretty important. (laughs)
── I see. But doesn't that make the drawing process way longer?
It does. The level of detail and quality expected from illustrators today has definitely increased compared to a few years ago. I feel that the reason I was able to handle a large volume of work in the past was that each piece required fewer steps and less time.
── Have your approach to planning your schedule and work style changed over time?
There was a time when I had deadlines every day, a workload that seems unimaginable now. After living like that for a while, I reached a point where I couldn't draw at all, to the extent that I considered quitting being an illustrator... I had reached a point where I lost the will to draw, but I eventually found my way back by taking some time to watch movies and chat with friends. Because of that experience, now I'm careful not to overcommit myself like I did back then.
Thanks to casual streaming, I find it easier to dive into work
── You’re actively streaming as a VTuber too, right?
── It seems that there are more and more people who are active as both illustrators and VTubers, right?
This solo exhibition is "a mash-up of everything"
── Your solo exhibition Fleurir kicked off the day after the 4th anniversary of your YouTube channel.
The viewers of my channels may think, “Oh, she’s doing an exhibition for her anniversary, let's check it out,” while people who know me more for my art might be like, “Oh wow, it’s been four years?" and check out my channel. It’s a happy coincidence, really, but it turned into this wonderful opportunity to say thanks to everyone who’s been supporting me.
── What are the highlights of the exhibition?
I'm showcasing not just recent works but also older pieces. I hope visitors will get a sense of the evolution of what I want to draw and what I'm passionate about. Changing up what I draw every so often has kept things interesting and helped me stick with being an illustrator for this long.
And while I’ve got some really emotional or extravagant pieces on display, I hope people can also pick up on the fun and slightly goofy vibe I have while drawing. (laughs) The exhibition’s a bit of a mash-up of all the different sides of me, so I’m hoping visitors get a kick out of everything—the pretty, the fun, and even the quirky bits.
── The main visual is really striking. It portrays exactly one of those nuanced expressions you mentioned earlier, one that changes with the viewer's emotions.
── Is there any particular piece of merchandise you're excited for people to see?
There's a pillow featuring Gasorin, an original character I've been drawing for a long time. It's something people have wanted for ages, so I think many will be thrilled, myself included. That's the piece of merch I'm most excited about!
Also, this time’s main visual was used in a layered acrylic print, which has a multi-layered structure giving it depth. It suits this illustration perfectly, and I believe it was the best method for this piece. I was really moved when I saw the actual item at the venue, so I hope many people will come to see it!
── Are there new challenges you want to tackle or dream projects you're drawn to?
I recently fulfilled my dream of making a figure, so... It's a bit vague, but I don’t want to be confined to just being an illustrator or VTuber. More than anything else, I want to be on the lookout for new and exciting things to try, and stay true to my desire to constantly challenge myself!
Natsume Eri’s solo exhibition "Fleurir" is open through April 3rd!
pixiv WAEN GALLERY by TWINPLANET × pixiv, a gallery jointly operated by pixiv and Twin Planet, is currently holding Illustrator Natsume Eri’s solo exhibition, Fleurir, through April 3rd, 2024.
In addition to all-new original key visuals, this exhibition will display approximately 80 works, including original works and derivative works created in the past, and is a reflection on Natsume Eri's history as an illustrator. We're waiting for you at the gallery to experience the playful atmosphere of the exhibition!
Dates: Friday, March 15th to Wednesday, April 3rd, 2024
Free admission
Address: Tokyo, Shibuya City, Jingumae, 5 Chome-46-1 TWIN PLANET South BLDG. 1F
Hours: 12:00 p.m. to 7:00 p.m.
Merchandise is also available online!
Some of the merchandise sold at the exhibition will be available for purchase on BOOTH. The lineup features a variety of carefully curated items, including Natsume's favorite pieces of merchーthe Gasorin pillow and layered graph prints.