Interviewer / Toraco
pixiv ONE is an outrageous project in which illustrators are asked to create illustrations from scratch within an hour. Despite the demand, however, all participants managed to deliver illustrations of extremely high quality. This time we're interviewing sousou (爽々), one of the creators who displayed their wonderful illustrations during the event, about how things were on the day of the event and what he normally works on, among other things.
Usually, it takes more than an hour to complete an illustration.
── The time limit of 1 hour was enough to make even my stomach churn and yet the illustration that you made looks perfect! I was surprised!
Important drawing tips
The theme of my illustration for this event is "looking back". I chose a pose that I'm particularly good at drawing which is when a character stands with their back on us. The reason why she looks small compared to the screen has much to do with the way I make strokes. I'm the type who moves my wrist, instead of my entire arm, when I draw a line. So I don't immediately draw a long line in one go. Instead, I start with a short stroke before enlarging or rotating it in order to adjust the structure.
Some viewers apparently noticed right from the beginning, but because I thought more people wouldn't, I signed "Fuji-chan" at the bottom right corner (lol). I'm glad that you were excited about it. When I received the theme "New Year", there were some ideas that came to mind, but I'm really happy that this idea went well with ordinary patterns.
The transformation from monochrome to colorful
── You are working as a freelance illustrator now, but when did you start drawing illustrations?
── You never drew a single illustration up until that point?
Never. Sure, I did draw a little bit of everything at school because I had to, but drawing was never my hobby. If anything, the one thing I was passionate about from middle school until high school was the activity of the wind instrument club that I was a part of. I practiced really hard back in the day.
── What made you join pixiv?
That's right. I did work as a company employee for about 3.5 years. I think it all started simply because of my lack of knowledge. I couldn't quite imagine what working in an illustration company would be like and so I decided to take a job that had nothing to do with drawing. Compared to those days when I was a company employee, my current working ethic grants me more freedom. But that doesn't mean that my days now are smooth-sailing because I actually have way more responsibility over what I do, so I might have grown warier toward my job. As a company employee, I trusted my superiors to decide the next course of action, but now I personally have to digest the client's demand while deciding which design and direction to take next.
When it comes to illustrations "the sense of smugness" is important
- sousou (爽々)
Born in 1988. From Oita Prefecture. He started drawing illustrations after watching videos on how to draw. He is known for his detailed touch that is a result of his highly refined techniques. He is going to publish his first collection of illustrations in May 2018.